package com.Object.Route1;

import com.Core.GameAnimation;
import com.Core.GameEngine;
import com.Object.ObjType;
import com.Object.SeaObject;

public class MediumFish extends SeaObject
{	{	frameSlop	= GameAnimation.MediumFishSlop;
		texPos		= GameAnimation.MediumFishTexPos;
		setType(ObjType.MediumFish);
		parent = ObjType.BigFish;
		score = GameEngine.MEDIUM_FISH_SCORE;
	}
}
